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Mindblade16
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Worldbuilding!

Posted by Mindblade16 - May 4th, 2020


Empress Wind Walker of the Witch Empire of Akashmiran is his Antithesis. Which is something I picked up from "Transformers: Beast Machines" Witches vs. Transhumans Magic vs. Technology Eventually, Turok, through progressive Cyberization, gives up all of his Humanity and ends up as a Robot Laborer in a Factory with no doors or windows named "Claw:Mechos". That Robot gains Enlightenment as an Artificial Human, and becomes a Machine God named "Claw of Turok". His catch phrase of "Beware all Dark Wisdom" becomes "I am my Dark Wisdom"

 

New Akashmiran, after being Rebuilt by the Magical Renaissance, became an interesting place to live. The Revival of Akashmiran, after its near-total obliteration by Fire Walker, took 30 years to rebuild. In that time, Wind Walker was both loved and hated for freeing and destroying Old Akashmiran. The Empire may have been destroyed, but Old Akashmiran Magic was still something so strong and old that its people were protected. However, before the fascist powers could again become a threat, they were shut down by those that followed their new Empress. Empress Wind Walker built an Army of Followers, and was both loved for her kind heart, and feared because she wiped out the Old Empire in a lapse of Sanity when she became Fire Walker for only a small moment.

 

Empress Wind Walker formed the Elemental Tribes of Hurricanus, Dijnni, Gnorrum, and Undinae. Commanding the Immense Combined Magic of these 4 Tribes, she reforged the Solar System of Akashmiran, with a Star surrounded by four planets, one for each tribe to colonize, populate and develop. This all took place within 30 years. The Magic of Old and New Akashmiran had a difference that was not unnoticed by the Wizard Coin, Apprentice to Jinn-Lir. Jinn-Lir and Mathias Mindblade had argued once over the method used to create Coin from Artifacts of Domminna, and how such methods were savage and cruel compared to new methods of empowering people.

 

Old Akashmiran was a Fascist Empire and its Magic was terrible and horrific. Death was kind compared to what an Initiate to that Magic would go through in attaining it. The result was a hardened Mage of Terrible Power that could render the very Fabric of Reality asunder, and rewrite Physical Laws with Martial Arts. Punches had the force of Supernovas. People were created from dust and trash by...other people. The new ways were based on Civility and Humanity, as well as respecting the Metaverse itself. It was less powerful as a result, but everyone in the Metaverse was better off for it. The Lady Void and Circle Oaennar stepped in to aid the budding Empress in her Magical Renaissance. Two powerful allies that reduced the time of rebuilding from 3000 years to a mere 30.

 

Wind Walker, slowly building a life in Loporia, is hiding her feelings, but not very well. There is depth and progression to her falling out with Mathias. A little at first, but with time, it gets more noticeable, to him, and to the others around her. Resentment from being left alone on Cerrus builds. She has not forgiven him. What he did was wrong, and she tries to justify it, but the pain builds, and her power reacts along with that pain. Wind Walker sometimes sees a process called "Containment" where criminals, terrorists, and the extremely mentally ill are sealed away.

 

This is something that also progressively bothers her. Feeling trapped by a place she wants to call home, but can't, and empathizing with the sealed ones. When she finally can't take it anymore and explodes her rage and magic at Mathias, the statement "Contain Her!" is an emotional moment that had built to that scene, and she screams in a wave of force that pushes everyone away from her before she flies off into the sky, consumed with anger, sadness, heartbreak, and the savage red magic driving her to let everything go. "I CANNOT BE CONTAINED!!!!!" This is why she runs away to Old Akashmiran to truly find herself. What she finds there is horrible. Out of the Frying Pan, and into the Fire.

 

In Legends of Wind, there is an ongoing theme of Family Solidarity and Betrayal. Take House Mindblade for example. The Story starts with Earthstone Mindblade as the Family Patriarch, with his 3 Children: Mathias, Razus, and Windchime. Windchime was the first betrayer and left the family, causing Razus to be exiled for causing it when he was not responsible. A scapegoat was needed, and he was "The Bad Kid". Razus founded House Razorblade, and Windchime appeared as a Drift Citizen when the three siblings were already Elderly. Mathias, keeping true to his House, remained a Mindblade, and had two children: "Maximus and Monique".

 

Maximus had a falling out with his Father and founded House Lightstorm, while Monique was fed up with being a Princess, and fell prey to the Deep Magic and the Puzzle Dimension. Mathias's Wife, Sentura of House Flowingboone took his surname when they married, and became Sentura Mindblade. Mathias and Maximus went on a journey of discovery together and re-established their bonds, causing Maximus to become Maximus Mindblade, heir to the Throne of Loporia. Razus was driven even further into insanity by the discovery of his sister's betrayal and became "Zandal" The Mad God. A Quasi-Sentient Planet-sized Lightning Storm on a Permanent Loop of Anguished Laughter moving randomly at high speed through the Metaverse as a kind of Natural Calamity.

 

Wind Walker felt abandoned by Mathias who had been her teacher since they were young. She started a life in Loporia, but could not get over her broken bond and gained a bitterness towards him that almost caused a War as she took the Throne of New Akashmiran. It was in New Akashmiran that she found her Mother, Horizon Walker, and they went through a similar journey of discovery that Mathias and Maximus had gone through. Wind Walker and her Husband Lynxblade had three Children: Zephyr Walker, Spiral Walker, and The Prophet of Blades. Lynxblade's only son was on the path to gaining the same madness as Razus, but was guided back to sanity by the guidance of Grand Magus Orbius.

 

Lynxblade took his wife's surname and became Lynxblade Walker, as his defection from Loporia to marry Wind Walker cut ties with his old family, of which he had little use for anyway. Windchime of Drift was just as much of a Calamity as Zandal, but with full Cognisance, Sanity, and Aware Intent. Her Faction of the Drift wanted to consume the Metaverse and turn everyone into a Mindless Robot. Turok of House Rhygear stood in Opposition to her, as his faction desired to use Machine Augmentations to increase Humanity instead of automating it away into an emotionless void. Windchime founded House Skyblade, to mock her old house, and is one of the antagonists of the story.


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