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Mindblade16
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Age 44, Male

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Certificate in Game Design

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Mindblade16's News

Posted by Mindblade16 - 1 month ago



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9

Posted by Mindblade16 - October 9th, 2024


Earthstone Mindblade is the King.


The King follows no rules.


All systems of control are voided.


Freedom at the core of freedom is absolute, in all instances, ungovernable, and immutable.


It is ironic that Earthstone seems to be the opposite of that, embodying Logic and Order.


The King is above the Universe, and undermines all.


He cannot be located.


The Father of the Brash Prince is The King.


The world may bind me a thousand fold, but not him.


To his standard, no country is free.


He is everywhere, and nowhere.


I can't even find him, and he's living in My Universe.


That's for the best.


They would find him, if I could, because I am not free, and he is.


A purity of governance cannot tolerate a purity of freedom.


I wouldn't tell you, even if I knew.


The King is Lost, and he will stay Lost.


Lost is his Home.


Who, then, is his Queen?


Long Hair, red as flame.


Long Hair like how I knew my Mother before she turned sour.


She was good, once.


That goodness lives on as Firestone Mindblade.


Revision: She's still good. I was just stuck in a loop.


1

Posted by Mindblade16 - October 7th, 2024


There is an impulse to associate Age with Maturity.


Here's why this is wrong.


Maturity is gained through Socialization.


Maturity isn't a permenent progression of bricks, but a volitile standard to maintain.


A Volatile Standard is kept up, but only actively. It decays immediately upon resting or idling.


If you are 50 years old, and you Self-Isolate for years, you may get treated like a Teenager in a Social Group when you finally get back to socializing, because that's what the others in your group recognize you as.


This gets worse if you assert your age as proof of your tenured maturity, even though maturity doesn't have a tenured rank, because tenure isn't volatile.


The only ones to assert that they are adults are teenagers, so that's two hits to your charisma.


All you can do is slowly level your maturity to higher levels by actively practicing your socialization again. If you want to be treated like an elder, you don't get a break for quite a while, depending on the chaotic nature of the dynamic on offer here.


You have to maintain a level of maturity, because it will fade with neglect, and atrophy.


You may find yourself in a scenario where someone half your age exceeds your maturity level, because they are in a place of discipline, and you have let yourself go, believing yourself tenured by your age.



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Posted by Mindblade16 - October 4th, 2024



1

Posted by Mindblade16 - September 30th, 2024


This blog post is the basis for my Game Design of the current Game I am working on, atm called "Orbspace."


Game Engine: Unity.


Genre: Science-Fiction.


World Dynamic: Open Orbspace: Open Star System: Open World.


A Planet is an Open World. There are 16 Planets in Orbspace.


There are 4 Star Systems, with 4 Planets each, each orbiting a Star.


Orbspace has 4 Stars.


This Star Map is on the Player's Starship.


With a Starship, the Player may travel between Star Systems and Planets.


Each Planet has a Level that is an Orbit around the Planet, and another Level that is the Starship Bay on the Ground.


The Starship Bay requires the costs of Parking Fees, Equipment Fees, and Crew Fees.


The Player is a Starship Captain, and they must pay the Salaries of the Starship Crew, Electric Battery Charging Fees, Missile Stocking Fees, Galley Stocking Fees, Rocket Fuel Stocking Fees, and Starship Mechanic Fees.


The Player starts with a Starship Captain's Grant from their Empire, but they must earn in the Orbspace Economy to fund the Operations of their Starship beyond this limited one-time payment. This at least allows a Captain to get started, but they may find themselves Grounded if they fail to earn the correct minimum in the prescribed timeframe. In this case, their work is limited to Planet-Side Economics, which is much less rewarding than Stellar and Interstellar Economics.


With enough Work, the Grounded Captain may reclaim their Path to the Stars. The Ship is Locked in the Bay by Government Decree, until the Starship License is properly renewed by the Submission of the Minimum Amount of Funds for Annual Starship Operation.


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With some edits:


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The Captain's Chair and High Command Deck are in the High Center. On the Sides are 4 places for the Additions of Chairs and Screens for Tactical Command Crew. The Lower Command Deck is for Engineering and Communications.


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2

Posted by Mindblade16 - September 28th, 2024


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Posted by Mindblade16 - September 27th, 2024


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1

Posted by Mindblade16 - September 26th, 2024


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Here is the text from the image converted into an ordered list with bullets:


Passive-Infection: Stone Dynamic


  • Base Hair Color is Purple but shifts color depending on the Stone-Type she is touching.
  • This includes getting that Stone’s Powers like ‘Mega-Man.’


Hair Length Dynamic:


  • Hair Length may rapidly change depending on her Emotional State.
  • Short Hair is Rational.
  • Long Hair is Wild and Feral; Irrational.
  • Irrationality is Human Nature.
  • Rationality is Machine Nature.
  • The Flux between these two states is “The Human Condition.”


Child Magic:


  • Teleport: (Protection, like "Abra" behavior from Pokemon)
  • Mimic: (Jokes)
  • Machine Gremlin Summoning: (Mischief)
  • Imaginary Friend Summoning: (Protection; is actually The Lady Void playing games)


Adult Magic:


  • War Fog (Offensive)
  • Gale Blades (Offensive)
  • Hurricane Toss (Defensive)
  • Gale Fortress (Defensive)
  • Basic Diplomacy (Mimic Evolution)
  • Elemental Beast Summoning: (Offensive, Imaginary Friend Summoning Evolution)
  • Flying: (Teleport Evolution)


Monarch Magic:


  • Advanced Diplomacy: (Evolution from Basic Diplomacy)
  • War Armada: (Evolution from War Fog)
  • Deity/Devil Summon: (Evolution from Elemental Beast Summoning)
  • Gale Metropolis: (Evolution from Gale Fortress)
  • Gale Reed: (Evolution of Gale Blades)
  • Offensive Teleport: (Evolution of Hurricane Toss)


Goddess Magic:


  • Tunnel TubeWay Being/Setting Fusion
  • Dominian Key(Grants Access to Domminna)
  • Rhyihao Key(Grants Access to Rhyhiao)
  • Time Travel Key(Signed Permission from Goddess Coin to Time Travel Responsibly, from the Time City of Domminna)
  • Orbspace Key(Access to Orbspace) While most of the story happens in Orbspace, having an Orbspace Key is the Ultimate Version of "Teleport"


Character Dynamics:



  • This character has a Linear Progression, but since Time Travel is involved, there are non-linear dynamics between these 4 versions:


  1. Child: "Windy" Wind-ei
  2. Adult: Wind Walker
  3. Monarch: Empress Wind Walker
  4. Goddess: The Lady Void


Settings for Each Version:


  • Child Setting: Cerrus: Lux
  • Adult Setting: Cerrus Ruins, Loporia, Rhyihao, and Old Hurricanus
  • Monarch Setting: Old and New Akashmiran
  • Goddess Setting: The Tunnel Tubeways, Domminna, and Rhyihao


Non-Linear Dynamic:


  • Interacting with yourself from a different time in your life.


  • Child meets Adult - Pity. "What happened to you?"
  • Child meets Monarch - Reminds her of Father's Enemy.
  • Child meets Goddess: - Inspired by Awe. A Waking Dream.
  • Adult meets Child - Feelings of Regret. "I wish I could tell you."
  • Adult meets Monarch - "You are impossible."
  • Adult meets Goddess - Training in Rhyhiao. The Ego Torment of Self-Reflection. Adult is trained by Goddess.
  • Monarch meets Child: (Grants Gremlin Summoning Magic)
  • Monarch meets Adult - "Get out of your Funk. People are depending on you."
  • Monarch meets Goddess - "Damn you for rewriting my destiny."
  • Goddess meets Child - Lost in Nostalgia. Fun Games.
  • Goddess meets Adult - Training in Rhyhiao. Unpleasant Memories of what she needed to do to herself causing conflict, but having courage to step up as a Leader and get the work done.
  • Goddess meets Monarch: "That's fair. I damned you thoroughly. Look how strong you are now."


There aren't doubles on this list, because the Story Perspective shifts in the same scene. Or, rather, there are two scenes based on one interaction, showing two different perspectives.


  • Linear Progression: ChildAdultMonarchGoddess


  • Linear Regression: Goddess → Monarch → Adult → Child

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2

Posted by Mindblade16 - September 25th, 2024


I'm working on my Perspective Techniques.


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Posted by Mindblade16 - September 23rd, 2024


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I'm not sure how this will show up.


The editor seems to be messing with it.


I'm using a Font Generator.


Blech...


This is the screenshot of what this is supposed to look like.


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