What does an Artistic Enterprise need to succeed?
First of all, it needs an Artist, and that Artist needs to produce works of Art as Media to be distributed.
Second of all, it needs three types of fans: Lovers, Haters, and Lurkers.
Lovers are those that buy your work and give you praise for it. They may even make videos as members of your Fandom to analyze why your work is so great.
Haters are those that criticize your work and drive you to improve. They may even make videos as members of your Fandom to analyze why your work is so horrible. Misery loves company, and people love to gather to complain just as much as they love to gather and promote.
Lurkers are members of your fandom that buy nothing but stay among the Fandom to comment among the fans to spark interest in themselves and their own ideas. You could ban these people, but their numbers are a valued addition to your fandom that keeps the conversation going, and help add more credibility to your social media stats.
You have a product to produce, and you need people to emotionally and financially support your work, as well as to help point out how it could be better. You also need the conversation surrounding your work to be constantly active, to keep the engine of your fandom running to lure more customers in. This is the cool kids' table, where everyone wants to sit.
Fandom can be visualized as a Solar System. The Sun is the Artist and the company surrounding, protecting, and supporting the Artist.
The Planets orbiting the Sun are the Superfans that are also Artists with a company surrounding, protecting, and supporting them. They are given IP Rights to make derivative work of the IP, so Fanfiction, Fan comics, Fangames, and Fanart are Legal and can be sold for Commercial Purposes. They sell T-shirts, Mugs, and other Goods online to support their own Enterprise.
The Moons orbiting the Planets represent the Regular Fans, Haters, and Lurkers. These are collection points for interest in the overall work of the artists and their Superfans. This is the cool kids’ table, and these are the Moderates who are being charmed into the system of the Fandom by the Superfans.
The Superfans both criticize the Artist and their Work, as well as support it. They also do this with each other to create an Entertaining System of Drama.
The Fandom also has a Free Desktop Application that runs a small scalable Etherium Miner that lets you adjust how much of your system resources you will allow for it. It generates small amounts of Etherium over time, depending on how much processing power it is allowed, and saves it to an Etherium Wallet attached to the Application. On the Blockchain Internet, you don't need to spend Etherium to read files, but it costs Etherium to save files, called "Gas" in this context. These Desktop Applications are Blockchain Networked with each other, and function as the Fandom Platform.
There must be written and spoken SEO in every Blog Post and Video on the Fandom Platform. Every Superfan that makes a Blog Post must use all the correct and researched Keywords to be picked up by the Search Engines. This is also true for Videos, but this is less for the Search Engines and more for the Emotions of the Fans.
#1. Personal Branding: Write/Say the Name of your Company frequently in your Video or Blog. This reinforces the Brand in the Mind of the Fan, so they can have a feeling of: “This is the right place to be. I can identify with this. I am a part of this. ”
#2. Artist Branding: Write/Say the Name of the Artist’s Company frequently for the same reasons as #1.
#3 Worldbuilder Branding: Write/Say the Names involving the World and Characters in the Video or Blog Post. Once the Fans identify this place as the right place to be in, and where they belong, now is the time to talk about the World and Characters that are the subject and focus for the Love of the Fans.
The Superfan Company has the IP Rights to make a Monetized Business based on Fan Analysis of the IP Holder(The Artist). These rights are granted by the Artist and may be revoked by the Artist.
The Desktop Application that is the Fandom Platform will have a Superfan Application Process, clicking through User Agreements filled with Legalese from Auto-Legalese Generator Sites(There is a market for this??)
After Approval, there is a Trial Period to test the Superfan’s work. The Superfan Candidate must reach a minimum standard of effectiveness and skill required by the Artist granting the IP Rights.
Upon passing the Trial Period, the Superfan Candidate is a Superfan, with a Pre-Built Company Template and Creation Studio built into the Desktop Application.
Prebuilt Company Template: (Unlocked through Trials) A set of Offices built into the Desktop Application, that are also under the Application Process. So, a User of the Desktop Application could apply to have Unlocked the Superfan Role, or the Office Role. The Office is a Space where the Employee of the Company works, and all Work Functions are facilitated.
Creation Studio: (Unlocked through Trials) A Video Editor and Publishing System for Video and Blog Posts. There is also a Game Engine w/ a Game Deployment System that lets the Superfan create and publish Video Games based on the Granted IP Rights for Commercial Use. There is also an Image Editor with Tools to create and publish Webcomics based on the World and Characters of the IP Holder/Artist. There is also an Integration Process that links the Functions of the Desktop Application with the API of a Selection of Businesses that Produce Products such as Print Mugs and T-Shirts. A Complete Creation Package. No Web Browser Required. No Outside Software Required.
The Desktop Application has a User Registration and Login paywall. It costs $2/mo, and gives the User access to the Fandom Platform, and the Media created by Artist and the Superfans. The User has Interactivity with the Artist and the Superfans, and that System in the Platform grants them the “Fan” Title. The Fan is Rewarded with Virtual-Good-Game-Currency for each piece of Media that they view. This Game Currency can be saved up to purchase Unlockable Sections of the Fandom Platform that require work to allow access. Superfans have levels of Content Quality that are placed into these Sections. The Fans are also under attack by Video Game Villains from the Story of the Artist. The Fan can purchase Game Weapons and Armor as Unlockable and Consumable Virtual Goods. The Fan increases in Level with gained Experience killing Monsters.The higher the Fan’s Level, the more Rewards they enjoy, such as Product Discounts, and Access to Contests and Game Currency Raffles. There is an Auction System for Virtual Goods as well.
jthrash
I like how this turned into some capitalist dystopian nightmare real quick. Right when I read the “blockchain” analogy I knew something was amiss. I bet this is exactly what Hollywood and Big Tech want from the so-called “metaverse,” too…
Mindblade16
Did you miss the part of my Aesthetic where I'm a Mad Scientist?